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This function binds a variable to a package class that will provide the implementation for the variable. VARIABLE is the name of the variable to be enchanted. CLASSNAME is the name of a class implementing objects of correct type. Any additional arguments are passed to the ``new'' method of the class (meaning TIESCALAR, TIEARRAY, or TIEHASH). Typically these are arguments such as might be passed to the dbm_open() function of C. The object returned by the ``new'' method is also returned by the tie() function, which would be useful if you want to access other methods in CLASSNAME.

Note that functions such as keys() and values() may return huge array values when used on large objects, like DBM files. You may prefer to use the each() function to iterate over such. Example:

    # print out history file offsets
    use NDBM_File;
    tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
    while (($key,$val) = each %HIST) {
        print $key, ' = ', unpack('L',$val), "\n";

A class implementing a hash should have the following methods:

    TIEHASH classname, LIST
    DESTROY this
    FETCH this, key
    STORE this, key, value
    DELETE this, key
    EXISTS this, key
    FIRSTKEY this
    NEXTKEY this, lastkey

A class implementing an ordinary array should have the following methods:

    TIEARRAY classname, LIST
    DESTROY this
    FETCH this, key
    STORE this, key, value
    [others TBD]

A class implementing a scalar should have the following methods:

    TIESCALAR classname, LIST
    DESTROY this
    FETCH this,
    STORE this, value

Unlike dbmopen(), the tie() function will not use or require a module for you--you need to do that explicitly yourself. See DB_File or the Config module for interesting tie() implementations.

Source: Perl builtin functions
Copyright: Larry Wall, et al.
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