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Artificial Intelligence FAQ: Questions & Answers 1/7 [Monthly posting]
FAQ: comp.ai.genetic part 1/6 (A Guide to Frequently Asked Questions)
FAQ: Fuzzy Logic and Fuzzy Expert Systems 1/1 [Monthly posting]
Artificial Consciousness: Utopia or Real Possibility? ( Giorgio Buttazzo ; IEEE Computer Magazine 2001-07)
Toward Things That Think for the Next Millennium ( Janet Wilson ; IEEE Computer Magazine 2000-01)
Have We Witnessed a Real-Life Turing Test? ( Marina Krol ; IEEE Computer Magazine 1999-03)
Neural Interfaces Link the Mind and the Machine ( John Charles ; IEEE Computer Magazine 1999-01)
Symbolic Representation of Neural Networks ( Rudy Setiono, Huan Liu ; IEEE Computer Magazine 1996-03)
Guest Editors' Introduction: Neurocomputing - Motivation, Models, and Hybridization ( Sankar K. Pal, Pradip K. Srimani ; IEEE Computer Magazine 1996-03)
Simulating Artificial Neural Networks on Parallel Architectures ( Nikola B. $\rm\check Serbed\check zija$ ; IEEE Computer Magazine 1996-03)
An Artificial Neural Network that Models Human Decision Making ( Chew Lim Tan, Tong Seng Quah, Hoon Heng Teh ; IEEE Computer Magazine 1996-03)
Spert-II: A Vector Microprocessor System ( John Wawrzynek, Krste $\rm Asanovi\acute c$, Brian Kingsbury, David Johnson, James Beck, Nelson Morgan ; IEEE Computer Magazine 1996-03)
Global Optimization for Neural Network Training ( Yi Shang, Benjamin W. Wah ; IEEE Computer Magazine 1996-03)
Artificial Neural Networks: A Tutorial ( Anil K. Jain, Jianchang Mao, K.m. Mohiuddin ; IEEE Computer Magazine 1996-03)
The Challenge of Artificial Intelligence ( Raj Reddy ; IEEE Computer Magazine 1996-010)
The Challenges of Real-Time AI ( David J. Musliner, James A. Hendler, Ashok K. Agrawala, Edmund H. Durfee, Jay K. Strosnider, C.j. Paul ; IEEE Computer Magazine 1995-01)
An associative architecture for genetic algorithm-based machine learning ( Kirk Twardoswski ; IEEE Computer Magazine 1994-11)
Genetic algorithms: A Survey ( M. Srinivas, Lalit M. Patnaik ; IEEE Computer Magazine 1994-06)
Genetic-Algorithm Programming Environments ( José L. Ribiero Filho, Philip C. Treleaven, Cesare Alippi ; IEEE Computer Magazine 1994-06)
Distributed Artificial Intelligence for Runtime Feature-Interaction Resolution ( Hugo Velthuijsen ; IEEE Computer Magazine 1993-08)
Machine Intelligence-The Animat Path to Intelligent Adaptive Behaviour ( P.M. Todd ; IEEE Computer Magazine 1992-11)
Guest Editor's Introduction: Computer Architectures for Intelligent Systems ( ; IEEE Computer Magazine 1992-05)
Recommendations for Neural Network Modeling Software? [2001/05/04]
Usable Neural Network Libraries? [ 2000/04/10]
Open Source Neural Networks? [ 1999/06/23]
Groovy Java Genetic Programming - A strongly-typed genetic programming experimentation platform written in pure Java. {(L)GPL}
gnomekiss-1.2 - GNOME version of Kisekae Set System
p5-Statistics-LTU-2.8 - Perl implementation of Linear Threshold Units
snns-4.2 - Fully featured neural network simulator
avida-1.6.0 - Avida is an auto-adaptive genetic system designed for ALife research
javanns-1.0.b - Fully featured neural network simulator
infer - Inference engine + demo {oss}
p5-AI-NeuralNet-Mesh-0.44 - A perl module implementing an optimized, accurate neural network mesh
p5-AI-NeuralNet-BackProp-0.89 - Perl module implementing a back-propagation feed-forward neural network
libneural-1.0.3 - C++ implementation of the classic 3-layer perceptron in library form
Statistics::LTU - A module for manipulating Linear Threshold Units, also called perceptrons, which are neural networks with no hidden layers. Also see the Neural module. [Perl] {oss}
Neural - Artificial neural networks with backpropagation. Also see the Statistics::LTU module. [Perl] {oss}
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freshmeat.net : Topic : Scientific/Engineering : Artificial Intelligence
Computers : Artificial Intelligence :
Computers : Artificial Intelligence : Neural Networks :
(Metalab at UNC) /pub/linux/devel/ai/ - tools for developing AI applications
(Metalab at UNC) /pub/linux/science/ai/ - artificial intelligence applications and simulations
(Metalab at UNC) /pub/linux/science/ai/life/ - the game of Life and other cellular automata
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